FingerDraw

FingerDraw: Capture, Create and Color at Your Fingertips

FingerDraw: Capture, Create and Color at Your Fingertips

FingerDraw: Capture, Create and Color at Your Fingertips

FingerDraw: Capture, Create and Color at Your Fingertips

FingerDraw: Capture, Create and Color at Your Fingertips

FingerDraw: Capture, Create and Color at Your Fingertips

FingerDraw: Capture, Create and Color at Your Fingertips

Description

FingerDraw is a novel drawing interface that aims to keep children connected to the physical environment by letting them use their surroundings as templates and color palette. The FingerDraw system consists of: 1) a finger-worn input device which allows children to upload visual contents such as shapes, colors and textures that exist in the real world; 2) a tablet with a touch interface that serves as a digital canvas for drawing. In addition to real-time drawing activities, children can also collect a palette of colors and textures inside the input device and later feed them into the drawing interface. Initial reactions from a case study indicated that the system could keep a child engaged with their surroundings for hours to draw using the wide range of shapes, colors and patterns found in the natural environment.

Anuruddha Hettiarachchi[1], Suranga Nanayakkara[1], Kian Peen Yeo[1], Roy Shilkrot[2] and Pattie Maes[2]

[1] Singapore University of Technology and Design, Singapore
[2] MIT Media Lab, Cambridge, MA